Mubil, is a 3D laboratory established in 2012 by the University Library of the Norwegian University of Science and Technology in Trondheim (NTNU UB) in collaboration with the Percro lab of the University of Santa Anna in Pisa. The project focused first at the development of a consistent methodology for the use of Virtual Environments as a metaphor to present manuscripts and books. Then the project team developed a 3D game with context from the particular books and invited school classes to test it. Two school classes participated in our workshops and interacted with the 3D products in our 3D lab. The activity was organized as a field trip in collaboration with the subject teachers. The students worked in groups and they were observed, filme...
The University of Patras' Library Services designed and offered to primary and secondary schools the...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...
Mubil, is a 3D laboratory established in 2012 by the University Library of the Norwegian University ...
In this paper we present an experimental environment of 3D books combined with a game application th...
In this paper we present an experimental environment of 3D books combined with a game application th...
MUBIL is an international research project aiming at establishing a novel learning framework based o...
research project involving museums, libraries and ICT academy partners aiming to develop a consisten...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This volume, comprising eight chapters from experts in a variety of fields, examines the use of thre...
The purpose of the article is to study the introduction and impact of virtual reality (VR) technolog...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s missi...
The University of Patras' Library Services designed and offered to primary and secondary schools the...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...
Mubil, is a 3D laboratory established in 2012 by the University Library of the Norwegian University ...
In this paper we present an experimental environment of 3D books combined with a game application th...
In this paper we present an experimental environment of 3D books combined with a game application th...
MUBIL is an international research project aiming at establishing a novel learning framework based o...
research project involving museums, libraries and ICT academy partners aiming to develop a consisten...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This paper presents the design and the architecture of an educational 3D application enabling readin...
This volume, comprising eight chapters from experts in a variety of fields, examines the use of thre...
The purpose of the article is to study the introduction and impact of virtual reality (VR) technolog...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s missi...
The University of Patras' Library Services designed and offered to primary and secondary schools the...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulat...